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AI Insights · Timothy · July 2024

Top 5 Puzzle Games Performance on Android in Mexico - Q2 2024

Analyzing the performance of the top 5 puzzle games on the Android platform in Mexico during Q2 2024, with insights into downloads, revenue, and active users.

Top 5 Puzzle Games Performance on Android in Mexico - Q2 2024

In the second quarter of 2024, the top 5 puzzle games on the Android platform in Mexico showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at their metrics based on data from Sensor Tower.

Wood Screw Puzzle by Zego Studio saw a significant increase in downloads, starting at 62.6K in early April and peaking at 227K by the end of the month. The game maintained strong numbers throughout the quarter, ending June with 172K downloads. Revenue also showed a steady rise, starting at $513 in the first week of April and reaching a high of $1.3K in late May, before stabilizing around $1.1K to $1.2K in June. Weekly active users (WAU) followed a similar upward trend, growing from 242K in early April to 744K by the end of June.

Block Blast! from Hungry Studio had a consistent download rate throughout the quarter, with numbers hovering around 100K to 160K each week. Despite no reported revenue, the game maintained a strong user base, with WAU starting at 731K in April and increasing to 802K by the end of June.

Save the Doge by WONDER GROUP experienced a decline in both downloads and active users over the quarter. Downloads decreased from 153K in early April to 48K by the end of June. Similarly, WAU dropped from 395K at the beginning of April to 184K by the end of June. Revenue remained minimal, peaking at $69 in mid-April and declining to $7 by the end of June.

Wood Nuts & Bolts Puzzle by ABI Games Studio showed strong performance in terms of WAU, starting at 799K in early April and growing to 947K by the end of June. Downloads varied, peaking at 126K in the first week of April and maintaining a range between 67K and 106K through the quarter. Revenue fluctuated, starting at $1.3K in early April and ending at $773 in late June.

Finally, Braindom: Brain Games Test by Matchingham Games saw a mixed performance. Downloads started at 112K in early April, dipped mid-quarter, and ended strong at 115K in late June. WAU showed a similar pattern, starting at 177K, dipping to 105K in late April, and then rising to 186K by the end of June. Revenue remained low but steady, fluctuating between $14 and $22.

For more insights on mobile app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024